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  #1 (permalink)  
Old January 15th, 2005
Join Date: January 15th, 2005
Posts: 3
dawganova is flying high
Question Private Network Setup

How do I go about setting up Phex with myself and 5 friends to share files in a private network? We want to share files with each other but not to everyone. Is there a list of steps that can be outlined to do this?

Thanks in advance!
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  #2 (permalink)  
Old January 29th, 2005
Join Date: January 29th, 2005
Posts: 5
rjpear is flying high
Default networking..private

Dawg... I have connected to a single IP (buddies) which is fairly simple...
Disconnect from Gnuttella Network...
Enter the IP of your buddies client in the Favorites at the bottom of the screen or the one on the Right bottom for a quick connect...
I would make that IP the one with the Best/Fastest Internet connection. In theory If all your buddies put your IP in, when you are running PHEX off the GNUT should all connect to you as if you are the UltraPeer...or the "server".

I know the One to one works well..the multiple should be the same..

Good luck!

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  #3 (permalink)  
Old March 11th, 2005
arne_bab's Avatar
Draketo, small dragon.
Join Date: May 31st, 2002
Location: Heidelberg, Germany
Posts: 1,881
arne_bab is a great assister to others; your light through the dark tunnel

Here's a guide to modify Phex for your needs:

This is a small guide how to create a private Network with Phex.
It was originally written by Arne Babenhauserheide ( )

What you need:

- You must be able to build Phex from source
(if you're reading this, I assume you can).

- You need either a dedicated GWebCache
(which I might explain at some other time)
or a host or a set of hosts which is/are permanently online
and reachable either via a static IP or via a dynamic DNS-address.
(This is what you'll use, if you follow these steps)

- You have to deploy customized Phex-jars or Programs
to the members of your group.

How to begin:

- Pick a network Name.
This is in some way your passcode. Without it, noone can enter your network.

- Open src/phex/common/ and read in there, how to customize it further.

- Ppen src/phex/resources/ and set the
privatebuild.number to 01.
Increase it by 1 for every beta or stable release you make.

- Open src/phex/resources/phex.hosts and replace any contents by a list of
your static hosts (static IP or dynamic dns-address).
One line for every adress. Only IP:Port or Hostname:Port.

- Build the project (go into build and type ant, if you have ant installed,
else you have to find out how to get it yourself).

- Give it to your peers and give them the address of your static hosts
(static IP or dyndns-adress).
This host is necessary for the first connection, later on
it should become obsolete, as soon as all programs have been deployed,
but only if your Private network is big enough, taht there are always
and at all times some people online.
Your peers should add these static hosts to their favourites
(in connections-view).

- After the network ran for some time, when you want to deploy a new version,
copy the contents of [private-network-name]_phex.hosts from your
config-files ( in $HOME/.phex/ ) into src/phex/resources/ .
Then build the Program again. Now new members should be able to enter
the private network without always having to rely on the static host
(but you should keep it online, just as safety. That bit of hassle you
avoid isn't worth angry or helpless users.)

I hope you are successful in creating your private network.
-- Arne Babenhauserheide ( )

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