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Cerebro: If you could post the code you are having problems with we can tell you how to fix it. Here is an example though: struct GHEADER { unsigned char MsgID[16]; unsigned char FuncID; unsigned char TTL; unsigned char Hops; unsigned long PayloadLen; }; // Assume hdr is a GHEADER struct that has been filled // Method 1 // copy from struct to buffer char buffer[23]; memcpy( buffer, (char*)&hdr, 23 ); // Method 2 // copy struct member by member to buffer char buffer2[23]; memcpy( &buffer[0], hdr.MsgID, 16 ); memcpy( &buffer[16], hdr.FuncID, 1 ); memcpy( &buffer[17], hdr.TTL, 1 ); memcpy( &buffer[18], hdr.Hops, 1 ); memcpy( &buffer[19], hdr.PayloadLen, 4 ); |
Thanks, but I think payload length must be int, because it must to be 4 bytes long. |
On Win32 unsigned int and unsigned long are the same (4 bytes). |
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