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1.3* beta testing bug reports ( temp section) October 9th, build384 Connectivity algorithm changed: #1. Initially we have X cache servers hardcoded (those turned out to be invalid are eliminated) #2. When we need hosts to connect to we query them from randomly choosen cache server. #3. If successful we try to connect to obtained hosts as well as query cache server for the list of alternative cache servers (if cached internal list is smaller than X items). #3.1 If connection to cache server failed we eliminate it from our internal list and proceed to step #2. #4. If hosts obtained from cache server are insufficient then proceed to step #2. #4.1 Otherwise we have much fun. To test build384 Download the attachment below and report feedback to this thread, thanks! ( void the update message you get if beta testing this build by just clicking "cancel" ) |
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