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Hmmm... Then take the same decision about all other protected contents, and copy and publish it as you want, and assume the risk yourself. A licence does not require to inform you that you are abusing it. The licence already contains provisions that you have already approved. By not following its terms, you are breaking a contract, so you can be legally the object of a judiciary procedure, without being told first that you break the law. In fact youalready knw that you are breaking the law when you break a contract unilaterally. note: the LimeWire licence is not "GLU" (???) but the GPL, i.e. the General Purpose Licence published by the GNU Foundation.
__________________ LimeWire is international. Help translate LimeWire to your own language. Visit: http://www.limewire.org/translate.shtml |
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| jmbeam: Your post about file types was posted at the end of a long unused thread although I think the thread did, to an extent answer your questions. I have no idea personally what file types are Mac Games so I can't help you on that. I understand you have purchased Limewire from a scam site understanding it to be a Legal means of downloading games. I should make it clear that Limewire is a perfectly legal p2p (peer to peer) application which connects users together on the Gnutella network to exchange files. It is a known fact that not all the files exchaged are exchanged legally and that they are subject to copyright restrictions. I do feel you have bought and are trying to use Limewire under a misconception and I hope this clears that up. Many of the programme files are totally useless, that are available on The Gnutella neteork (for which Limewire is one of the primary applications. There is a feature called bitzi lookup where by you can control-click on a file in the search window, select Bitzi and be taken to a web site where you will be told if a file is good or bad, or you will be told there is no imformation on it. This will help find good files, but Limewire is really not a recomended source for programme files, although many people have had success finding good programmes here. You can post questions on the forum freely, but asking about specific copyrighted files is not allowed. You may also select pm and send a personal message to another member, but I and many others, would rather that questions that could better be asked on the open forums are asked there. I hope this helps a bit. |
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| Hobo, Thanks for the reply, any information is helpful! How is this leag whereas they closed Napster? When I purchased a subscription form Gamesdownload.com I didnt realize that they were scammers. MOst people looking at this site would think the same. Us neophites that is. So I can assume I will not be able to find games to downlaod and play? Also how is it leagl then to download songs into an Ipod? IS it because no one is actually paying for a service? |
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| As I understand it Napster operated as a cental server and thus was ultimately responsible for all the files transferred using it. As some of those files were copyrighted .... ok most of them. Napster was in trouble. Lime wire does not operate like this. The following is fom the Limewire website: "LimeWire BASIC is a P2P program for use only in the exchange of authorized files. Downloading LimeWire BASIC does not constitute a license for obtaining or distributing unauthorized material. Please do not download LimeWire BASIC if you intend to use it to infringe copyright." Now there may be those who chose to flout Limewires conditions, and some agencies will say they are acting illegally, which may be so. Limewire is not breaking any laws, any more than BMW are when they sell you a car capable of 150 mph when your national speed limit is 70 mph. If you exceed the speed limit, it is you who have acted illegally, not BMW. I'm not sure I mentioned the legality of downloading a song onto an iPod You may well find playable games being shared on Limewire .. but I know for a fact you will find a lot of unplayable ones. |
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but for the rest of the discussion it's verry interesting seeing the different opinions |
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| I have been curious as to verdyp's relationship to Limewire, and I have to make a guess that he is the coordinator of the various language versions of Limewire, so he has an inside view. .... I think, but while it is evident as Panic Fire says that the Limewire and Frostwire teams have been in discussion ... I think ... again verdyp has apparently not been in on the discussions. So verdyp, I would certainly be interested to know what your position is within Limewire, so please let us know, so I can stop guessing |
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| Can anyone tell me if they have actually downloaded any games on Limewire? This was the original purpose . Everything I have downloaded so far has been complete crap. I have tried downloading other items just to see and these did not work either. AM I having all these problems because I run OSX? Thanks |
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I'm a supporter yes, and I have, as a contributor, supported the translation project. I can't do all what the LimeWire team can do, and I don't know all the business strategy and or the details of what LimeWire has in its projects. LimeWire does not even know precisely how to contact me. I'm just there often enough and since long enough to contribute usefully for helping the translation project that I initiated (and in the past to help as well on its development) and that LimeWire accepted to integrate as an additional service for its international users. But I don't even own any copyright or ownership on that project, which remains under full control and supervision by the official and contractual LimeWire working crew. If anything goes in a way that I don't like, I am free to leave that project at any time, without asking for permission to LimeWire, and even without having to notice them (although I would state my new position to them, for politeness, so that they can organize themselves about what to do once I'm no longer there). If I die tonight, nobody in my neighborhood will even send a notice to them. In clear terms: I am not affiliated with Limewire. The only contract I have with LimeWire is the GPL licence regarding the use of the source code on limewire.org (the same contrat that also links every LimeWire open-sourcer), and the software usage licence (the same licence as you) and the positions regarding the use of my personal account and password on their server, both of which can be removed by Limewire at any time without prior conditions. All what I can do can be traced by LimeWire in their history, and can be rolled back.
__________________ LimeWire is international. Help translate LimeWire to your own language. Visit: http://www.limewire.org/translate.shtml Last edited by verdyp : October 28th, 2005 at 01:10 PM. |
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| Don't die tonight (the FrostWire projects needs your scrutiny, expertise, and support especially for licensing and international issues Seriously: your English tone may often be understood, but your ideas and contributions are always appreciated. I still think of you every time LW or FW has to hash big files--your optimizations there have been really effective. Thanks again |
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| Could the posters on this site tell me what kind of files that they usually download? I am curious to see how others utilize this service. In two days I have yet to downlaod any file that I could use. It also ticks me off that purchasing a subscription from a supposedly games website was really a scam. |
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Compared to thecurrent version in LimeWire, the one thatis on www.rodage.org/pub/java has about 20 to 25% of speed improvement (also the sources there include other hashing algorithms, also extremely optimized for performance for the new standard hashes. However the benefit face to the JDK implementation is much less impressive, because thesealgorithms are more complex and need more registers when the internal JIT compiler in the Java VM compiles the bytecode to native code. You would find there the fastest impelmentations anywhere on the web, made in 100% pure Java, and that outperforms most commonly used C-written implementations. None of them are in Limewire which has my first versions made about 1,5 year ago. I could be faster, but I need to study how to dynamically generate a Java class directly with manipulating the bytecode (this is possible with BCEL) as the only limitations I can see now are caused by the Java compiler (and the Java syntax requirements) that does not allow swapping some statements (however the JVM has made significant progresses since version 1.4.2, so that the extra time caused by suboptimal bytecode generated by the Java compiler can most often be avoided at runtime by the JIT compiler, which is now extremely impressive in the way it can generate excellent native assembly instructions from the Java bytecode. The benefit is extremely visible for example in 100% pure Java classes that now can perform 3D animation, or handle realtime audio/video streams. The other important benefirts in Java 1.4.2and 1.5 is definitely its new memory manager, the much faster garbage collector, the new unsynchronized classes for most I/O, the new multithreading scheduler, the internal refoundation of the JIT compiler with a more generic engine that can handle more registers and 64-bit architectures with smarter rules (including the use of MMX/SSE/SSE2 instructions if present, for 64-bit computing in 32-bit mode; also many benefits frome from the newer Java2D API which interacts cleanly with DirectX on Windows and so can use hardware acceleration for display of the various elements of the Swing interface; as well, Swing is now much more optimized. And there are lors of optimizations in Java 1.5 regarding the internal APIs that allow reusing direct buffers or that allow computing with platform native buffers without additional copies or transforms). Overall, this has helped LimeWire a lot. Bit Limewire itself was enhanced with faster internal processing, and with smarter management of internal priorities and worker threads.
__________________ LimeWire is international. Help translate LimeWire to your own language. Visit: http://www.limewire.org/translate.shtml |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| I'm new (and crap) help please....!! | lcoo10 | Getting Started Using LimeWire | 3 | September 15th, 2006 01:28 PM |
| What's with all the crap?! | ziggy161 | Open Discussion topics | 1 | April 10th, 2006 12:20 PM |
| craP | unhappy customer | Mac OSX | 0 | January 13th, 2003 09:37 PM |
| 2.8.5 Crap! | ogman | LimeWire Beta Archives | 12 | January 7th, 2003 04:27 PM |
| get rid of crap | Unregistered | Open Discussion topics | 5 | July 22nd, 2002 05:25 PM |